We had a chance to hitch an early copy of the OnLive MicroConsole. The device essentially brings the streaming video game service to living rooms living rooms The one caveat is that you need a somewhat fast Internet connection Internet connection It has to be at least 5MB per 2d download velocity for it to work. Regrettably, I don't have a service that fast at home, so I turned to a few boosters and asked them to try on it out at work. (They have a ludicrously blazing out tight Internet connection.) Here's what they said :.
"There's no problem with the technology. It works as pushed. The only problem I view is server has gone away when you move the camera around . There 's frame rate issues , '' my housemate John said . `` It does n't run as fast as it would locally . it would locally . He also mentioned that there 's an input lag . It was noticeable on NBA 2K11 despite the nice graphics . xEOL . xBL . Overall , they said they were impressed it worked because streaming video games is hard to do logistically . One of them said he would n't play fighting games on there though . He said he did n't have an issue with the input as much as the frame rate much as the frame rate He 's a guy who needs all his games to run at 60 frames per second 60 frames per second xEOL . xBL . As for other snafus , they took issues with the pricing . They said some games are more expensive than retail copies . More specifically , there are games on the service that cost $ 40 but could easily be found on Amazon at a better price at a better price But what they really wished for was more PC-centric games . `` What they need to do is get PC games like Civ 5 and bring it over , '' one said . They need something other than console ports . Quite frankly , I would n't mind seeing that either . A game like The Sims 3 would work perfectly via OnLive .









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